In their First Action, players move forward one space along the Adventure Track. For their Second Action, players take an appropriately coloured Challenge Tile. Their Third Action involves resolving the challenge by rolling one, two or three dice to match of exceed the number on the Challege Tile. A player’s Corruption Marker is moved along the Corruption Track the same number of spaces as the number of dice they have chosen. Players may used Reward Tiles they have acquired to add to their dice roll. If a player fails the challenge, play passes to the left. If a player is successful, then that player may take a Reward Tile or move on the attempt a further challenge. The game is over if a Hobbit Piece progresses to Mount Doom and destroys the One Ring, or if all players have become corrupted.
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